![]() I hope that the next is better for those that get it. I am going to uninstall it now, and removed the sequel from my wish list. If you still want to get it, then I strongly urge you to get it: It makes it difficult to determine if a hit actually take off a heart, half heart, or if nothing happens. ![]() And it is pretty annoying that the health are Zelda like hearts, but the stats and attacks are hit points. Tama never feels like shes getting stronger and the monsters you summon are hit and miss as to whether theyll actually be effective in a fight or just randomly run around the room going nowhere near where you want them to. ![]() Even with chests of items I found myself just using the basic sword, and that is it.which is for everyone: three hit combo, then run around the target, and repeat. Sword of the Necromancer is by no means a perfect game, but its still enjoyable with a few issues here and there. I just found everything, including clearing a boss.un-inspiring. Stun attack, which sound nice, backfired too much with shield knights. ![]() I found myself not caring about catching anything.and everything I picked up was pretty much uninteresting. This game is a Zelda roguelike Pokemon with a level up system slapped into it.that doesn't ever feel like it hits any of those right. I got this in a cheap bundle on Fanatical.thankfully. ![]()
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